Strategy ImageNodes

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    1 node produces 10 mana/turn if the amount of nodes is below 10%. After this it gets a bit more complicated.
    10% = 10 mana/node
    11% = 9.9 mana/node
    12% = 9.8 mana/node
    13% = 9.7 mana/node
    ..

    20% = 9.0 mana/node
    30% = 8.0 mana/node
    40% = 7.0 mana/node
    50% = 6.0 mana/node
    55% = 5.5 mana/node

    The number of nodes represented by the decimal generates 1 mana less each turn (see example 3).

    Example:
    1) 4000 land, 2000 nodes (50%). Each node generate 6.0 mana/turn, for a total of 2000 x 6.0 = 12000 mana/turn.
    2) 4000 land, 1800 nodes (45%). Each node would generate 6.5 mana/turn, for a total of 1800 x 6.5 = 11700 mana/turn.
    3) 4000 land, 1799 nodes (44.975%). 44% (1760) generate 6.6 mana/turn and 0.975% (39) generate 5.6 mana/turn, for a total of 1760 x 6.6 39 x 5.6 = 11834 mana/turn. That is 1 node less than in example 2, but the total output is increased by 134 mana!

    I will let the numbers speak for themselves, but as a general rule you get more mana the closer you get to .99%.

    Also remember that other effects might increase or decrease the amount you generate each turn. That can be enchantments (hidden upkeep), artifacts, favor of the gods or heroes.

    As Ze pointed out - Keeping your nodes in excess of 55.99% of your land makes their efficiency go down (amount of mana per node). Hence your total income starts it's downward trend above that also. So while having 60% of your land as nodes will give you a larger mana maximum, having 55% on the same amount of land will give you more mana per turn.

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