Stacking Order
Courtesy of Celevagor:
How to know what your "stacks" are. Very simply put a stack is one group
of an attacking or defending force.
If I have:
2000 mind rippers
800 liches
1000 Archangels
30,000 knights
1800 unicorns
18,000 ghouls
35 water elementals
30 ice elementals
200 vampires
750 hydra
Then each group constitutes one stack. The 2000 mind rippers are one
stack as are the 800 liches.
How to know what order your stacks are in.
Each unit has a power rating. For instance mind rippers are power 1054,
Ghouls are 35, knights 23, liches 2027, Archangels 750, unicorns 375,
water elementals 19406, ice elementals 21800, vampires 2058, and hydra
457. Simply multiply the unit power by the number of units in a given
stack to discover the stack�s power. Given that, my stacking power would
look like:
Mind rippers 2000*1054=2,108,000
Liches 800*2027=1,621,600
Archangels 1000*750=750,000
Knights 30,000*23=690,000
unicorns 1800*375=675,000
Ghouls 18,000*35=630,000
Water ele. 35*19,406=679,210
Ice ele. 30*21,800=654,000
vampires 200*2058=411,600
hydra 750*457=342,750
Only if it was so simple. Now it is necessary to know whether each unit is
flying, melee, or ranged. Look up each unit in the encyclopedia and it will
tell you if a unit is flying or not as one of it's special abilities. Also look at
the primary attack. (The secondary attack is meaningless for stacking
calculations.) If the primary attack does not say "RANGED" in it then it is
considered a melee attack for this stacking purposes.
Mind rippers: ranged
Liches: ranged
Archangels: flying (Also melee but flying takes precedence over melee
and ranged.)
Knights: melee
Unicorns: melee
Ghouls: melee
water ele.: ranged
ice ele.: ranged
vampires: flying (Again melee as well but flying takes precedence.)
Hydra: melee
Significance of flying, ranged, and melee.
Flying troops recieve a multiplier of *2.25 for stacking purposes.
Melee troops recieve a multiplier of *1.5 for stacking purposes.
Ranged troops recieve no modifiers.
Applying the above modifiers to each stacks power we will discover how it
stacks up against my other units.
Mind rippers 2,108,000 (no modifiers for ranged troops)
Liches 1,621,600
Archangels 750,000*2.25=1,687,500
Knights 690,000*1.5=1,035,000
Unicorns 675,000*1.5=1,012,500
ghouls 630,000*1.5=945,000
water ele. 679,210
ice ele. 654,000
vampires 411,600*2.25=926,100
hydra 342,750*1.5=514,125
What all this means. Finally!
When you attack an opponent or defend against an attack. Your stack with
the highest modified power attacks or defends against your opponent�s
highest stack. Your second against his second and so on. In the end this all
results in several different matchups which each result in a separate
battle. The sum total of each individual battle determines the overall
result.
The order of my stacking would be as follows:
1) Mind Rippers
2) Archangels
3) Liches
4) Knights
5) Unicorns
6) Ghouls
7) Vampires
8) Water elementals
9) Ice elementals
10) Hydra
Reinforcements
What you send as reinforcements is determined as follows. Your 3rd-5th
stacks in order of power can be sent as reinforcements. (For
reinforcement purposes whether a unit is flying, ranged, or melee has no
bearing.) It is therefore possible to send your top stack or your 9th stack
as reinforcements.
I could send the following as reinforcements:
Archangels
Knights
Water ele.
Note that for combat these are my 2nd, 4th, and 8th stacks respectively.
They are however, my 3rd, 4th, and 5th most powerful stacks.
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